Ahhh the blog of doom
Since everybody is too busy to update the blog and the people are demanding, here I go. We're working on mission 1 slowly, the mission has already hit: max lights, max polygons, max cells, max objects, and anything else max that you can think of. Either way it's bloated and full of errors of doom now that need clearing up and testing.
Have some screenshots, of sorts, while I get back to the sorting of crashing dromed...

Oh, and the concept art section of the website was updated recently:
http://208.49.149.118/Imperium/website/conceptart.htm
-Alexius
