We're still here...
There has been no update for quite a while. I'm sure that a part of the reason for that has been the release of T2X, which some of our members have been playing rather than working. Grrr, get back to work, taffers!
Nonetheless, T2X has spurred on our efforts in some respects. We now know that we can push our campaign further and we know how to do it. In response to previous posts, the parts of the main characters look much closer to being filled and finalised - we're just going through some selection procedures, but still no news on the Voice Acting Management position.
In the meantime, Alexius has completed the architecture for Mission 1 and it will be passed on for scripting and, yes, it's looking outrageously gorgeous! Screenshots coming. Inspired, our attention turned to other missions and fine-tuning the various plot threads inside the overarching plot.
There's a lot of writing in there but we're trimming it down and trying to make sure that the game can appeal to all the many different tastes of Thief gamers out there. After all this time spent on it, it's now looking a lot smoother and more slinky-sneaky......
- Ibsen's Ghost
